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thumbup Two Lords :: Official Release Of Episode I
November 16, 2008, 09:35:00 PM by Eponasoft

This is an official release of Two Lords. This is a complete version of Episode I of the game: "Escape".

http://www.eponasoft.com/2l.7z

This game requires Windows and is not built for other platforms, nor is it planned for release on other platforms.

Most of the details are in the included text file, Two Lords.txt. However, there are a couple of details not mentioned there.

A few known issues:
-A few of the menu items don't quite work, namely the player name field.
-Enemy AI is still a bit weak.
-The third mouse button's control is still a bit off. Of course, this feature is a 'luxury' for those with a mouse wheel.
-The game may still crash right after the title screen. If this happens, simply run the game in compatibility mode for Windows 98.
-If you have to run the game windowed (highly unlikely with 640x480 mode working perfectly), you can disable the mouse by pressing M.
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xx QBExpress Article written by the Community
November 14, 2008, 04:03:32 PM by Imortis
QBE needs you!  We are going to do an article comprised of the opinions of the users of the various languages that are represented in QBExpress.

QB
FB
QB64

Everyone has their thoughts on which language is best.  Tell us why!  Send us an email, and tell us why the language you use is the best.

Send your responses to QBExpress@gmail.com with the subject line "Community Article"

Remember, with out the community there is no QBExpress.
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xx QB Express #30 needs submissions!
October 19, 2008, 10:00:51 AM by Pete
QB Express is still alive and well, but I need your help to keep it that way!

The deadline for QB Express #30 submissions is: November 10th, 2008

As always, we need tutorials, game reviews, articles, editorials, interviews, rants, raves and musings on all things QB and FB.  Also, I'm looking for games to feature in the Gallery, and News Briefs about anything that's happening in the QB and FB scene.  Don't be shy; the more submissions, the better!

You can send your stuff to: qbexpress@gmail.com

http://www.petesqbsite.com/sections/express/express.shtml
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xx QB Express #29 Now Available
September 20, 2008, 02:50:42 PM by Pete
Published from the colorful mountains of Tibet, QB Express #29 is here!

Although I'm in the middle of a 6-month trek around the world, I've found the time to put together another fantastic issue of QB Express. This is a very special issue: Not only is it the first time we've published from central Asia, it also celebrates the tenth anniversary of Pete's QB Site!

Articles this month include "Before Releasing Your Game" by Nalin Kanwar; "Mini Game of the Month" by Lachie Dazdarian; a look at the Y2K bug by Moneo; an interview with Lachie by HexDude; "Kiyotewolf on a Variety of Subjects" and more. The tutorials section includes a look at CGI and also Shuffling Algorithms by Samanddeanus; Part two of Wallyfblu's Window Procedure series; "Using 7x7x16 Tricks" by Kiyotewolf; and "The Pimpl Idiom" by stylin. Not to mention all the News Briefs, the Gallery, and letters sections that you've come to expect from QBE.

Read it all in QB Express #29!
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xx QB64 Compiler V0.8 released
September 20, 2008, 05:27:46 AM by Dav
Galleon has  updated his Qbasic compatibile compiler again. Version 0.8 adds a fully integrated 2D graphics interface, extending the graphics capabilities of Qbasic. Also added are support for many graphics formats such as .GIF, .JPG & .PCX, and now you can use .TTF (true type fonts) in your programs. No further Qbasic compatibilty was added in this release, but Galleon has stated he will focus on more Qbasic compatibility in the coming months.

Several other new features are added in this release. To read the official QB64 release announcement and to grab your free copy of the compiler, visit the QB64 forum here:

http://qb64.net/forum/index.php?topic=10.0

- Dav
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